Features not included
The editor focuses on fast, private, in‑browser workflows. To keep the product lean and portable, a number of professional or server‑heavy capabilities are intentionally out of scope. This page lists what is not included and suggests alternatives when relevant.
Collaboration and cloud
- No multi‑user real‑time editing or cursors.
- No cloud project storage/sync or user accounts — projects live in the browser (IndexedDB). Export/import JSON or bundles to move work between machines.
- No built‑in team sharing, commenting, or review links.
Editing scope
- No keyframe graph editor or per‑property animation curves.
- No motion tracking, masking editor, rotoscoping, or planar tracking.
- No nested timelines/sequences and no multi‑cam sync.
- No full audio workstation: multichannel mixing, compressors/EQs/effects chains are not included (basic volume only).
- No global clipboard for arbitrary items across projects; use Duplicate (D) and timeline tools instead.
Color management and codecs
- No ACES / color‑managed pipeline or HDR grading; export is SDR.
- No LUT management or professional scopes (waveform, vectorscope, parade).
- No hardware HEVC/AV1 encoding; MP4 export uses H.264, WebM uses VP8/VP9.
- Alpha in MP4 is not supported (by codec). Use WebM alpha (Transparent tab) or export ProRes 4444 in custom pipelines.
Server‑side pipelines
- No built‑in server render farm or queue. All exports are client‑side.
- Remotion Lambda is not bundled — it is documented as an optional integration for heavy jobs (see Rendering > Server rendering).
- No automatic cloud ingest or streaming inputs.
AI features
- No on‑device Whisper transcription; the provided route proxies a worker/service you configure.
- No large model hosting in app; /api/ai is a secure proxy to your provider.
- No automatic translation/dubbing pipeline (beyond what your external services provide).
Platform and packaging
- Browser‑first; no native installers. An Electron starter may exist for experiments but is not a supported product build.
- No mobile app store packaging; mobile support targets in‑browser editing/export only.
Interchange and pro workflows
- No EDL/FCPXML/AAF interchange import/export.
- No VST/OFX plugin host.
- No timecode burn‑in/generator or reel metadata export.
What to use instead
- Heavy/cloud renders: integrate a Remotion Lambda renderer and export project bundles to S3.
- Advanced grading/codecs: export intermediates and finish in a dedicated NLE/color tool.
- Collaboration: store .klippy.bundle.json files in your VCS or cloud drive and gate merges via PRs/reviews.